Apr 09, 2005, 10:51 PM // 22:51
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#1
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Academy Page
Join Date: Apr 2005
Location: Cali
Guild: Avengers Of Virtue
Profession: W/Mo
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Sword Warrior vs. Axe Warrior
Well, i already raised a lvl12 Sword Warrior. It's pretty good. But which one is better? Many tip as possible =D
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Apr 09, 2005, 10:58 PM // 22:58
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#2
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Sins FTW!
Join Date: Mar 2005
Location: USA
Guild: Angel Sharks [AS]
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Neither is better. Try a lvl 12 axe warrior next and figure out which one you like more.
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Apr 09, 2005, 11:10 PM // 23:10
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#3
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Ascalonian Squire
Join Date: Mar 2005
Location: portland oregon
Guild: [LGR]
Profession: W/E
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could some one tell the pros and cons of both axe and sword .....i was planing on makeing a n/w with axe but i would like it if some could explain to me a lil better of the diffrence between each other then just the looks
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Apr 09, 2005, 11:54 PM // 23:54
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#4
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Elite Guru
Join Date: Jan 2005
Guild: Idiot Savants [iQ]
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Well 420s,
Swords have a damage range of 15-22.
Axes have a damage range of 6-28.
You assume all weapons are customized for an exta +20% damage.
Both swing at a rate of 1 swing every 1.33 seconds. (You can increase it with frenzy or flurry.)
Before critical hits, swords come in at 22.2 damage per hit. (16.69 DPS)
Axes come in at 20.4 damage per hit. (15.34 DPS)
However, a critical hit does 1.5x max damage.
Sword Crits: 39.6 damage
Axe Crits: 50.4 damage
I don't know the exact likelyhood of a crit hit, or I'd give you better info.
In the end, the DPS from sitting there swinging an axe or a sword is very similar, enough that it's negligible.
If you hate counting on crit hits to spike your damage, then axe probably isn't for you.
The major difference between swords and axes are their skills- swords just have a lot of obvious synergy, and Hundred Blades wasn't elite before either. It's nearly impossible to pick skills from the sword list and get a bad combo.
It's not quite the same with axes- there are a lot good skills, but they don't have the obvious inherent synergy that sword skills do.
In addition:
Bonetti's Defense and Flourish both used to require a sword to use.
Riposte still requires a sword.
Axes have no such skills running around outside their line that make axes sexier.
So the damage comparison is neutral.
The skill bias has always favored swords, and people naturally gravitate towards swords, the same way they gravitate towards fire. In this case, they happen to be right.
*Edited- before I wrote DPS when I meant damage per attack. Nash also has crit hits doing 1.41x max damage, instead of 1.5.*
__________________
Quote:
Originally Posted by Zrave
if it weren't elite you could pull off the dreaded oath shot/signet of midnight/determined shot combo
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Last edited by Scaphism; Apr 10, 2005 at 12:21 AM // 00:21..
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Apr 10, 2005, 12:03 AM // 00:03
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#5
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Krytan Explorer
Join Date: Mar 2005
Location: SoCal
Profession: E/
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what are the determining factors to land a a critical hit.
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Apr 10, 2005, 12:05 AM // 00:05
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#6
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Sins FTW!
Join Date: Mar 2005
Location: USA
Guild: Angel Sharks [AS]
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__________________
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Apr 10, 2005, 12:15 AM // 00:15
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#7
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Wilds Pathfinder
Join Date: Mar 2005
Location: Sweden
Guild: The Cornerstone
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Check out your friend the DPS calculator with his happy presets!
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Apr 10, 2005, 12:37 AM // 00:37
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#8
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Krytan Explorer
Join Date: Mar 2005
Location: SoCal
Profession: E/
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lol i did that right after i posted
thx
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Apr 10, 2005, 01:01 AM // 01:01
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#10
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Sins FTW!
Join Date: Mar 2005
Location: USA
Guild: Angel Sharks [AS]
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Quote:
Originally Posted by HotSnack
The axe is a nice balance between disruption and damage. When I play a Monk, I am most scared of hammer Wars, followed by axe Wars, with sword Wars being last by default.
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I'm afraid of dancing warriors mostly.
Edited because my post didn't make sense to me after reading it.
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Last edited by Kha; Apr 10, 2005 at 01:13 AM // 01:13..
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Apr 10, 2005, 01:06 AM // 01:06
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#11
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Wilds Pathfinder
Join Date: Mar 2005
Location: Sweden
Guild: The Cornerstone
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Not really. Swords have instant Cripple, Final Thrust, 100 Blades.
Weakness is useless anyway, and Swords have Savage Slash.
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Apr 10, 2005, 01:18 AM // 01:18
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#12
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Lion's Arch Merchant
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Quote:
Originally Posted by Nash
Not really. Swords have instant Cripple, Final Thrust, 100 Blades.
Weakness is useless anyway, and Swords have Savage Slash.
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Savage Slash is disruption lite in my view, you may have gotten in some bonus damage, but you still haven't stopped the enemy from spamming the same skill over and over.
Swords get an instant cripple and that's a definite bonus. Damage wise swords get the upper hand, because everything they do revolves around dealing more damage. If I were to make an argument about axes in damage, I could at least say that axes make the most out of Wild Blow.
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Apr 10, 2005, 01:42 AM // 01:42
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#13
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Frost Gate Guardian
Join Date: Apr 2005
Location: Canada
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I would suggest using an axe, but its really personal preference. I like to have a wide range of damage, and another plus is the critical rate. Plus axes just look better and arent used as much as swords...
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Apr 10, 2005, 08:19 AM // 08:19
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#14
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Elite Guru
Join Date: Jan 2005
Guild: Idiot Savants [iQ]
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If you want one solid reason why swords are more popular than axes:
There are no "Dragon Axes".
Swords would be popular even without the dragon swords- give them a cool look and they dominate. The fact that swords are superior statistically and in skill synergy is just a nice bonus for most people, who choose on "flavor."
__________________
Quote:
Originally Posted by Zrave
if it weren't elite you could pull off the dreaded oath shot/signet of midnight/determined shot combo
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Apr 11, 2005, 02:11 AM // 02:11
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#15
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Academy Page
Join Date: Apr 2005
Location: Cali
Guild: Avengers Of Virtue
Profession: W/Mo
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Wow, thx for so much reply! Well i think i would decide to stick with Sword. I did some skills to look and Sword does seem better. But i just wanna look at more monk secondary skills.
I have a question though. What does reversal of fortune do?
And does adding more swordsmanship than what ur sword requires adds more damage to ur attack? For example: if ur sword requires +8swordsmanship and if u have +10 or +11, does it do more damge?
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Apr 12, 2005, 12:30 AM // 00:30
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#17
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Ascalonian Squire
Join Date: Apr 2005
Location: Beyond the Shiver Peaks in the Ring of Fire
Guild: NKM
Profession: Rt/
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there are some huge. So far every axe I see has been larger than your head heck some are longer than your arms are. I do believe that Axes get more Frequent Critical hits than swords.
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Oct 13, 2007, 06:28 PM // 18:28
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#18
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Lion's Arch Merchant
Join Date: May 2006
Guild: None atm :P
Profession: W/
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wth is a dancing warrior?
somebody has that build?
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Oct 13, 2007, 06:51 PM // 18:51
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#19
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Krytan Explorer
Join Date: Oct 2005
Location: Brighton, England
Guild: Ice Cold Elements [ICE]
Profession: Mo/
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thread necromancy... >_> probably some fail build from 2 years ago, or some term i've never heard of..
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Oct 14, 2007, 12:24 AM // 00:24
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#20
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Furnace Stoker
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
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It's a joke about dancing warriors coming up behind you and humping you. Thread necromancy FTL.
Also, I couldn't figure out why all the posters in this thread were giving bad advice until I saw the date. Oh, how far we've come...
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